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AI Insights · Timothy · October 2022

Top 5 City Building Games Performance in Germany Q3 2022

Explore the performance metrics of the top 5 city-building games on a unified platform in Germany during Q3 2022, including downloads, revenue, and active users.

Top 5 City Building Games Performance in Germany Q3 2022

In the third quarter of 2022, the top 5 city-building games in Germany showed diverse performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting insights into the popularity and financial success of these games.

SimCity BuildIt from Electronic Arts saw a notable increase in weekly revenue, starting at around $35K in late June and peaking at approximately $49K in mid-September. Weekly downloads experienced a significant rise mid-quarter, reaching a peak of 13K in the week of September 12. The game maintained a steady number of active users, with a slight increase from around 65K to 74K throughout the quarter.

Global City: Building Games by MY.GAMES B.V. had a consistent performance in weekly revenue, averaging around $15K, with a peak of $16.5K in mid-September. Weekly downloads, however, showed a downward trend, starting at 6.2K and decreasing to 3.5K by the end of September. Active users also saw a decline from 11K to 8.5K over the quarter.

Land of Empires: Immortal from Nuverse demonstrated strong weekly revenue, starting at around $54K and maintaining a consistent performance with a slight dip to $40K in early September before rising back to $46K by the end of the month. Weekly downloads fluctuated, peaking at 21.6K in late August. The number of active users saw a sharp increase in late August, reaching 20.6K before stabilizing around 10K towards the end of the quarter.

Merge County® by Microfun Limited experienced a decline in both revenue and active users. Weekly revenue started at around $42K in late June, gradually decreasing to $26K by the end of September. Similarly, active users decreased from 24K to 17K over the same period. Weekly downloads also showed a downward trend, starting at 5.4K and dropping to 822 by the end of the quarter.

State Connect: Traffic Control from AI Games FZ showed modest revenue figures, peaking at $861 in early July and then declining to $230 by the end of September. Weekly downloads followed a similar pattern, starting at 5.9K and decreasing to 3.4K by the end of the quarter. Active users also saw a decline from approximately 13K to 9.2K over the same period.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022